Runtime Archiver
Documentation for the Runtime Archiver plugin. Get it on Fab.
📄️ Overview
Runtime Archiver Documentation
📄️ How to create archive
The process of creating an archive can be broken down into several steps:
📄️ How to open archive
The process of opening an archive can be broken down into several steps:
📄️ Async operations
These operations are done asynchronously, which means they do not block the game thread.
📄️ Additional features
ZIP archives can also be opened to append files/directories so as to prevent overwriting.